A hand swept over her shoulder and clamped onto her wrist. The young woman cried out and twisted around to see the horsewife, her breath coming in gasps, her eyes wide as she stared at the storm cloud. The flask fell to the ground. Figures from the camp were now running towards the two women.
The widow searched the old woman's weathered face, seeing fear and …
The horsewife seemed unable to speak. She continued staring northward.
The storm cloud darkened the rolling hills. The widow turned and gasped. The cloud was not a cloud. It was a swarm, a seething mass of black, striding like a giant towards them, tendrils spinning off, then coming around again to rejoin the main body.
Terror gripped the widow. Pain shot up her arm from where the horsewife still clutched her wrist, a hold that threatened to snap bones.
Flies.'
The swarm grew closer, a flapping, tumbling nightmare.
The horsewife screamed in wordless anguish, as if giving voice to a thousand grieving souls. Releasing the widow's wrist, she fell to her knees.
The young woman's heart hammered with sudden realization.
Deep within her, the child stirred.
TRIBES OF THE SEVEN SUBCONTINENTS
Arak:
Pan'potsun OdhanBhilard:
east of Nenoth OdhanCan'eld:
northeast of UbarydDebrahl:
north regionsDhis'bahl:
Omari and Nahal HillsGral:
Ehrlitan foothills down to Pan'potsunKherahn Dhobri:
Geleen PlainKhundryl:
west of Nenoth OdhanPardu:
north of Geleen GrasslandsSemk:
Karas Hills and SteppesTithan:
south of SialkTregyn:
west of SanimonSEVEN CITIES (Bisbrna and Debrand Language
(Selected Words)
bhok'arala:
a squall of cliff-dwelling winged monkeys (common)(bhok'aral:
singular)bloodfly:
a biting insectchigger fleas:
windborne fleas of the desertdhenrabi:
a large marine carnivoreDryjhna:
the Apocalypsedurhang:
an opiateemrag:
an edible cactus favoured by Trellemulor:
a poison derived from flowersenkar'al:
a winged reptile equivalent in size to a horse (very rare)esanthan'el
: a dog-sized winged reptileguldindha:
a broad-leafed treejegura:
a medicinal cactuskethra knife:
a fighting weaponMarrok:
dry-season siestaMezla:
vaguely pejorative name for Malazansodhan:
plains, wastelandsrhizan:
a squirrel-sized winged lizard (common)sawr'ak:
a thin light beer served coldsepah:
unleavened breadShe'gai:
a hot wind of the dry seasonsimharal:
a seller of childrentapu:
a food-hawkertapuharal:
a seller of goat meat (cooked)tapusepah:
a seller of breadtaputasr:
a seller of pastriestasr:
sepah with honeytelaba:
a sea cloak of the Dosii (Dosin Pali)tralb:
a poison derived from mushroomsWhite Paralt:
a poison derived from spidersPLACE NAMES
Aren:
Holy City and site of Imperial HeadquartersBalahn
(Battle of)Bat'rol:
a small village near HissarCaron Tepasi:
an inland cityChain of Dogs
Coltaine's train of soldiers and refugees journeying from Hissar to ArenDojal Spring
(Battle of)Dosin Pali:
a city on the south coast of Otataral IslandEhrlitan:
Holy CityG'danisban:
a city near Pan'potsunGeleen:
a city on the coast of the Clatar SeaGelor Ridge
(Battle of Gelor)Guran:
an inland cityHissar:
a city on the east coastHoly Desert Raraku:
a region west of the Pan'potsun OdhanKarakarang:
a Holy City on Otataral IslandNenoth
(Battle of)Pan'potsun:
Holy CityRutu Jelba:
a port city on north Otataral IslandSanimon
(Battle of)Sekala Plain
(Battle of)Sialk:
a city on the east coastThe Path of Hands:
a Soletaken and D'ivers path to AscendancyTremorlor
(the Azath House in the Wastes, also Odhanhouse)Ubaryd:
a Holy City on the south coastVathar Crossing
(Coltaine's Crossing, the Vathar Massacre): the Dayof Pure Blood, Mesh'arn tho'ledann
Vin'til Basin:
southwest of HissarTHE WARRENS: (the Paths — those Warrens accessible to humans)
Denul:
the Path of HealingD'riss
: the Path of StoneHood's Path
: the Path of DeathMeanas
: the Path of Shadow and IllusionRuse
: the Path of the SeaRashan
: the Path of DarknessSere
: the Path of the SkyTennes
: the Path of the LandThyr
: the Path of Light